This supplement for the Boldly Go! role-playing game expands your epic adventures into the fourth dimension! It includes everything you need to create and run episodes that take place across the spacetime continuum.

PLAY: As an experienced character from Space Fleet just learning about time travel. Or play a new character that belongs to one of three time traveling factions: SADIM (the Stellar Alliance Division of Intrachronological Management), the Menders (who repair the timeline at the behest of their extradimensional patrons), and Independent Time Travelers (most of whom have no business being anywhere near a time machine).

DESIGN: Chrononauts and their time machines. Choose a species from the main rulebook or travel to distant eras as a shapeshifting changeling or a genetically modified hamzeon. Train as an engineer or science officer, or become a time agent, continuity officer, mender, tourist, criminal, or even an ordinary person!

ENCOUNTER: The denizens of the timestream. Meet up with other travelers like yourself. Stare in awe at countless species of dinosaurs! Avoid the jurisdiction of the Gephenni Time Police. Flee for your life when you witness the endless hunger of a ravenous chronoworm!

GENERATE: Paradox Points, a new resource that allows Fleet Admirals to introduce wrinkles into your time travel adventures. Avoid encountering your past self or making dramatic changes to the timeline to keep the Fleet Admiral’s pool of Paradox small. Or confront Paradoxes head on, defeat them, and earn extra Promotion Points!

EQUIP: An arsenal of new equipment specific to time travelers, including holographic emitters to help you blend in, containers that are bigger on the inside than they are on the outside, time beacons that can keep you from getting lost, and TOMs—multi-functional tools that can be configured to do just about anything.

PLOT: Your own time travel adventures with the new Time Travel Elements table that is 100% compatible with the Random Episode Generator!

ALSO INCLUDES: Sample characters, sample time machines, four sample episodes designed to be played with specific factions, and some helpful tips for bringing time travel episodes into existing campaigns.

This is not a standalone product. It requires the Boldly Go! rulebook, also available from Geoffquest.