In this science-fiction role-playing game from Geoffquest, you and your friends are a bunch of misfits and troublemakers seeking their fortune in a galaxy ravaged by war and political instability.
USE: The Traits System! This is Geoffquest’s flexible and simple ruleset, which was previously seen in Boldly Go!
PLAY: As someone from one of three species and ten backgrounds. Seek your fortune as a battle-hardened mercenary, an inquisitive scholar, an implacable bounty hunter, an ordinary galactic citizen, and more!
EXPLORE: Travel the galaxy in vehicles you design yourself. Visit backwater space stations, lonely moons, distant stars, and countless, single-biome worlds!
FIGHT: Using a streamlined and descriptive combat system. Fight with your fists or your trusty blaster at your side. Use the mystical power of the Source to confound and terrify your foes!
SCRIPT: An endless variety of thematically appropriate adventures with the provided Random Adventure Generator!
CHARACTERS: Choose from three different species and ten backgrounds! Whether you want to be a human bounty hunter, a neohuman criminal, a robot noble, or some undefined fourth thing, the rules have you covered.
VEHICLES: Everyone gets a small, customizable personal vehicle. This can be anything from a hoverboard to a single-occupancy spaceship. Players can also pool their personal vehicle options together to create much larger vehicles. They may not necessarily be better, but they can carry a lot more stuff!
ECONOMICS: The quick and flexible rules listed in the Equipment section allow players to make money ferrying cargo throughout the Empire. Those seeking the life of a merchant would do well to remember this aphorism: "Either the Great Guild gets a cut, or you do."
THE SOURCE: Ages ago, a band of galactic nomads discovered the Source, an all-encompassing frequency that permeates the universe. Anyone who attunes themselves to this frequency--yes, even robots--can call upon the power of the Source to perform incredible feats!
NPCS: This section provides the GM (or "Galactic Regent," in A Distant Galaxy parlance) with sample species and creatures to populate the galaxy.
RANDOM ADVENTURE GENERATOR: Nothing prepared for game night? No problem! With four dice rolls, the GR can generate the building blocks for an exciting, and thematically appropriate, adventure!
PHONEMES GENERATOR: If the GR can't think of a name for an NPC or planet, they can roll a bunch of times on this chart. They are guaranteed to eventually get a result that sounds like a word. This generator was used to create several names in the rulebook. See if you can spot them!
A QUICK DELIVERY: A sample A Distant Galaxy adventure that has been stress tested at numerous conventions and tables. The players find themselves drinking burned coffee in an automat on a backwater space station, with no fuel and not enough money to buy more. Before they have to contemplate getting real jobs, they meet an overscheduled delivery courier who promises them a full tank and a way to earn some quick money.